Less than a week away from the release of the PlayStation VR2 virtual reality headset, journalists have already appreciated its flagship game, the action-adventure Horizon Call of the Mountain from Guerrilla Games and Firesprite Games.
At press time, Horizon Call of the Mountain has amassed just under 40 reviews on Metacritic, with an average rating of 79 out of 100%. For comparison: Horizon Zero Dawn and Forbidden West at one time received 84-89% and 83-88%, respectively.
Recall that Call of the Mountain offers in the role of a former warrior of the Dark Carja tribe named Rayas to climb dangerous mountains and fight (archery is declared) against powerful machines like Gromozev.
Reviewers praise the immersive feel, tactile feedback, graphical detail, world interactivity, abundance of comfort settings, healthy (around 6-10 hours) running time, nods to the main series, and additional modes.
The disadvantages of the project were a weak plot, an overly talkative hero, simple puzzles, a stealth and combat system, an excessive similarity of the climbing mechanics with those in The Climb, and not the most convenient control.
Horizon Call of the Mountain turned out to be a solid climbing adventure (for some it was a plus, for others) that does not move the VR industry forward, but serves as a good demonstration of the capabilities of PS VR2.
Horizon Call of the Mountain is set to release on February 22 alongside PlayStation VR2. Critics agree that for the sake of this game alone, a headset is not worth buying, but for owners, the purchase is almost mandatory.
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